None of the hypertexts we read were related to each other.
Discussing texts like Choose your own Adventure interests me because I used
to read these as a kid and the creativity behind the stories just draws the
reader in. The other hypertext I enjoyed was Red Riding Hood, the video clips
were somewhat amusing to watch, and the music was also interesting. This idea
felt very interactive and felt more enjoyable to interact with than some other
hypertexts. I believe that red riding hood feels more interactive versus
stories like Patchwork Girl. With the animations and other decisions being made
created more of an addiction to keep going. Patchwork Girl was weird in my
opinion since there was no real direction and depending where you clicked you
might start at the end of the story. I believe I started near the end then kept
jumping throughout the story, so it felt it had no direction therefore I didn’t
really enjoy it. When I think of hypertext, I think of it being interactive and
red riding hood felt way more interactive than patchwork girl.
I think it would be interesting to try to create a hypertext
story that has multiple outcomes depending on the reader choices. Like I said
before I would rather do something with video clips or more digital media components
versus straight text reading but that’s just my opinion. Hypertext within video
has evolved within video games as well. Similar choices are made in most single
player games today, whether you choose right or wrong the story still moves on
in different directions. I enjoy seeing things like this and seeing it evolve
more into media outlets.
Mason Sweet
I agree with you that Patchwork Girl was a little confusing and hard to follow. I liked Jackson's writing style but it was sometimes difficult to understand what the context of each piece was. Red Riding Hood was very fast-paced and didn't have much text, which made it easy to read/watch. It was more focused on immediate enjoyment, whereas in Patchwork Girl you had to try to piece the story together, which gave it more depth and changed the reading experience.
ReplyDeleteI like how you mentioned video games and how they're like their own form of hypertext. The Red Riding Hood hypertext reminded me a lot of a video game because it was almost entirely animation with very little text. I also found this to be more "addicting" than the other hypertexts because it was much easier to navigate and to understand and took less time and thought to do so. However, unlike video games, most hypertexts lack instructions. This could be an advantage for the reader to create their own rules like a Create Your Own Adventure book, but I think that adding instructions to hypertext would make it more like a video game because the reader would make either right or wrong decisions based on the rules, not just free-range decisions.
ReplyDeleteI agree with the idea that Red Riding Hood, in comparison to other hypertexts made you feel more involved and excited to continue. I too liked the music and animation of it all because it definetly made it easier to follow and enjoy it.
ReplyDelete